Developed by the SMHEART project team, led by Professor Aurélien Bustin, Beat AI is an interactive video game in which participants detect and draw the contours of the left ventricle on cardiac MRI images of real patients.
At the same time, an AI algorithm performs the same task, and the results are compared to the annotations of radiology experts using quantitative measures such as the Dice similarity coefficient.
Participants receive immediate feedback on their speed and accuracy, as well as a daily ranking, which boosts their motivation and curiosity.
What’s the goal ?
- Improve public understanding and acceptance of artificial intelligence (AI) in medical imaging.
- Empower patients and citizens by actively involving them in a meaningful research task.
- Establish a genuine two-way engagement model, in which public participation would not only increase awareness but also generate scientifically valuable outcomes.
- Finally, in the clinical context, we aimed to reduce patient anxiety prior to MRI examinations.
An immediate connection
The Beat AI video game has already been deployed at numerous events dedicated to scientific mediation and has been a resounding success. You may have seen it at:
- In schools: High school, Middle school, and University of Marmande, Villeuneuve sur Lot, Bordeaux
- In museums: Cap Sciences, Village des Sciences, Research Night
- In the waiting rooms of Bordeaux University Hospital
- And other public events such as the IHU Liryc Open House, events organized by the French Cardiology Federation, the Choquez-nous association, or during the Cardiac Imaging Festival.




